1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
struct Edge {
int to;
double w;
};

bool check_shortest(int n, vector<vector<Edge>> &g) {
vector<double> dis(n + 1, 0);
vector<int> cnt(n + 1, 0);
vector<int> inq(n + 1, 0);
queue<int> q;

// 判整个图有没有负环:所有点入队
for (int i = 1; i <= n; i++) {
q.push(i);
inq[i] = 1;
}

while (!q.empty()) {
int u = q.front();
q.pop();
inq[u] = 0;

for (auto [v, w] : g[u]) {
if (dis[v] > dis[u] + w + EPS) {
dis[v] = dis[u] + w;
cnt[v]++;

if (cnt[v] > n) {
return false; // 有负环,无解
}

if (!inq[v]) {
q.push(v);
inq[v] = 1;
}
}
}
}

return true; // 无负环,有解
}

// 最长路差分约束:x[v] >= x[u] + w
bool spfa(int n, vector<vector<pair<int, double>>> &g) {
vector<double> d(n + 1, 0);
vector<int> cnt(n + 1, 0), inq(n + 1, 0);
queue<int> q;

for (int i = 0; i <= n; i++) {
q.push(i);
inq[i] = 1;
}

while (!q.empty()) {
int u = q.front();
q.pop();
inq[u] = 0;

for (auto [v, w] : g[u]) {
if (d[v] < d[u] + w - EPS) {
d[v] = d[u] + w;
cnt[v]++;

if (cnt[v] > n + 1) return false;

if (!inq[v]) {
q.push(v);
inq[v] = 1;
}
}
}
}

return true;
}

约束 建边 用法
x[v] <= x[u] + w u -> v, w 最短路,判负环
x[v] >= x[u] + w u -> v, w 最长路,判正环
x[v] - x[u] <= w u -> v, w 最短路
x[v] - x[u] >= w u -> v, w 最长路
x[v] == x[u] + w u -> v, wv -> u, -w 两条边